Emissions

The emission schedule of SPINAQ was designed to fairly distribute the token to the Spinaq ecosystem supporters. See below the phases and the reasoning behind them.

Bootstrapping Phase:

8 SPINAQ per Block - The initial design assumes a heavy distribution period that starts in December. First 12 days will have the highest inflation rate to ensure that the token gets distributed over time, allowing liquidity bootstrapping and fair compensation to the liquidity providers that are exposed to volatility of the $SPINAQ price.

Spinach Bonanza Phase:

6 SPINAQ per Block - After the bootstrapping phase, we will enter into Spinach Bonanza Phase, where emissions will be lowered a bit. During that time we will run various activities, that will encourage $SPINAQ liquidity provision, trader speculation, and allow investors to bulk up on their holdings if they wish so without impacting the price much due to growing liquidity.

Transition Phase:

5 SPINAQ per Block - Witness the transition of SpinaqDex into something special, distribution is still quite juicy for newcomers, and high enough for OGs. Activities will run, and games will follow

Ecosystem Distribution Phase:

4 SPINAQ per Block - Once there is enough SPINAQ in the ecosystem, and more use-cases are implemented, the emission may be reduced, allowing for less volatility caused by emissions, and allowing use-cases to take the lead here.

Stability Phase:

3 SPINAQ per Block - Various use-cases for SPINAQ will be in place, allowing for healthy distribution and flow of the token between traders, investors, and ecosystem users as they see fit.

Phase

SPINAQ Per Block

Timeline

Bootstrapping

8

06 - 18 December 2023

Spinach Bonanza

6

19 - 31 December 2023

Transition

5

01 - 14 January 2024

Ecosystem Distribution

4

15 - 30 January 2024

Stability

3

February 2024

Smooth Sailing

2

April 2024

Transformation

1

July 2024

Initial Circulating Supply will consist of 1'920'000 SPINAQ and 1 ETH that will be added to the Liquidity Pool to enable trading.

The total supply minted after 12 months will be approximately 60%, The full circulating supply should be reached within 3 years, and will present as follows:

Initial Mint

1%

โ€‹

Farming

79%

โ€‹

SPINAQ The Game Development Fund

20%

โ€‹Burned

Total

100%

As per the table above, 20% of the Total Supply has been burned, as the team decided that the tax alone should suffice for game development.

Burn Txn: https://arbiscan.io/tx/0xcbad75937f7bbf1f9feda9bcc27a2869b32e3e01aa868b9da3530de0e4238707

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